AI Insights · Timothy · October 2021
Top 5 Hasbro Games Apps Performance in Australia Q3 2021
In Q3 2021, the top 5 Hasbro games apps in Australia saw varied trends in downloads, revenue, and active users on a unified platform.
In Q3 2021, the top 5 Hasbro games applications in Australia displayed a range of performance metrics across downloads, revenue, and active users. Here’s a detailed look at how each app fared:
World of Peppa Pig: Kids Games saw a consistent performance in weekly revenue, peaking at around $5.4K in mid-July and maintaining figures between $4.4K and $5.3K throughout the quarter. Weekly downloads fluctuated, starting at 4.3K at the end of June, dipping to 3.2K in mid-August, and recovering to 3.9K by the end of September. Active users hovered around 10K, showing slight declines and recoveries, ending the quarter at close to 9.9K.
Scrabble® GO - New Word Game experienced a notable increase in weekly revenue, peaking at $6.8K at the end of August. Downloads, however, showed a downward trend from 3.2K in late June to around 2.1K by the end of September. Active users began at 15.6K in late June, gradually decreasing to 13.8K by the quarter's end.
Epic Prankster: Hide and shoot maintained steady weekly revenue, peaking briefly at $419 in late July before stabilizing around $80-$180. Downloads saw a peak of 2.6K in early July but generally remained between 1.7K and 2.3K. Active users ranged from 11.9K to 14.1K, ending the quarter at approximately 12.3K.
Yahtzee® with Buddies Dice showed strong weekly revenue, peaking at $45.3K in late July, with weekly revenue consistently above $40K for most of the quarter. Downloads were relatively lower, starting at 3.1K in late June and dipping to around 1.4K by the end of September. Active users saw a gradual decline from 16.3K to 13.4K over the quarter.
Magic: The Gathering Arena had an impressive peak in weekly revenue at $17.8K in early July, with another spike of $16.5K in mid-September. Downloads peaked at 3.2K in mid-July but generally declined to around 1.3K by the end of September. Active users increased from 6.5K at the end of June to a peak of 8.8K in mid-July, stabilizing around 7.1K by the end of the quarter.
These insights come from Sensor Tower, where more detailed analytics and trends are available.